Tuesday 12 May 2015

Fun with Hellhound and Chrono Filter!

Hey guys, neXi here.

I recently discovered a cute little opening involving the two units in the title, Hellhound and Chrono Filter. This opening works for Player 2, as you need 7 drones for the first turn.


"More engis please NOMNOMNOM"

Here's the opening:

1. Drone, Chrono Filter.
2. Drone, Hellhound.
3. Drone, Drone, Drone.

There are a few reasons why this opening is great. 

It gives you a point of damage on turn 2, which means you get to snipe engineers. This is extremely good in the early game, as getting 2 gold value for a damage point is nice, and it hinders high econ starts. If they want to go for a higher econ start, they have to get more engineer(s) every turn, which is annoying at the very least to build around.

This build transitions very well into most other builds. Having 12 drones, and 3 engineers is fine on turn 3, as you get to build into pretty much whatever tech you like from there. You can also just keep droning into a heavy economy start, or you can get an animus with Chrono Filter for some more aggressive transitions into the mid-game.

Hopefully next time you see these two units in the set, you can try this opening and have a good time eating your opponents unlucky energy producers.

Thanks for reading, neXi.

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